Maths
Over the course of the summer term, the children will be recapping previous units for consolidation as well as looking at decimals, money, time, shape, statistics and position and direction
Science
Data collection
In Year 4, pupils develop their ability to work scientifically by collecting, measuring and analysing data through practical investigations. They begin by asking simple questions and making predictions before carrying out fair tests where they observe and measure carefully. Using their maths skills, children measure using standard units such as centimetres, grams, seconds and degrees Celsius, selecting appropriate equipment like rulers, scales and thermometers to ensure accuracy. They record their findings systematically in tables, tally charts and simple graphs, ensuring data is organised clearly. Pupils then analyse their results by identifying patterns, making comparisons and spotting any anomalies, using mathematical language such as greater than, less than, increase and decrease. Finally, they draw simple conclusions based on their findings, linking back to their original question and suggesting possible improvements. This integrated approach enables pupils to apply mathematical understanding within a scientific context, helping them to interpret data and explain their results with increasing confidence.
Deforestation (sustainability)
In Year 4 science, pupils explore deforestation and sustainability by learning how environments can change and the impact this has on living things. Through discussions, investigations and real-world examples, they begin to understand how cutting down forests affects habitats, food chains and the balance of ecosystems, linking to topics such as Living Things and Their Habitats. Children examine ways humans can reduce damage to the environment, including recycling, replanting trees and using materials responsibly, developing an understanding of Sustainability. They may collect and analyse simple data, for example comparing areas with more or fewer trees, to support their conclusions. This learning helps pupils to recognise
their role in protecting the planet, encouraging them to make informed choices and develop positive habits that contribute to caring for the environment now and in the future.
Living things and their habitats
During this unit of work, children will learn to recognise the seven life processes common to all living things. They will learn to sort living things using a variety of criteria and extend their use of scientific vocabulary to describe features and characteristics of animals and plants. They will conduct a local habitat search and learn to identify unknown living things using a classification key. Children will consider how environmental change impacts the local area and suggest ways in which humans can prevent further damage.
DT
In this Year 4 Design and Technology MTP, pupils explore cooking and nutrition through designing and making a sustainable pizza product. They begin by researching existing products and ingredients from around the world, considering issues such as food miles, seasonality and sustainability. Using this knowledge, they design their own pizza for a specific purpose and audience, applying skills such as sketching, annotating and evaluating ideas. Pupils develop practical cooking skills including chopping, grating and peeling, while also using their senses to analyse taste, texture and appearance. Throughout the unit, they evaluate and refine their designs based on feedback, ultimately creating a final product and packaging that meets the design criteria and reflects their understanding of healthy, sustainable choices.
RE
Through our RE days at school, the children learn about their own and other’s beliefs.
They will explore different religions such as Christianity, Buddhism and Sikhism and link this to their own lives with their own religious beliefs and life experiences
Computing
Photo editing
Learners will develop their understanding of how digital images can be changed and edited, and how they can then be resaved and reused. They will consider the impact that editing images can have, and evaluate the effectiveness of their choices.
Programming
This unit explores the concept of repetition in programming using the Scratch environment. It begins with a Scratch activity similar to that carried out in Logo in Programming unit A, where learners can discover similarities between two environments. Learners look at the difference between count-controlled and infinite loops, and use their knowledge to modify existing animations and games using repetition. Their final project is to design and create a game which uses repetition, applying stages of programming design throughout.
MFL
En classe (in the classroom)
By the end of this unit pupils will have the knowledge and skills to present both orally and in written form about what they have and do not have in their pencil cases and/or school bag in French.
Chez moi (my home)
By the end of this unit pupils will have the knowledge and skills to present both orally and in written form about where they live and which rooms they have and do not have in their homes in French. This is a unit that focuses on recycling previously learnt grammar, using it with new vocabulary, conjunctions and grammar, demonstrating a growing ability to create independent responses.
Music
Samba & carnival sounds & instruments
The children will explain what samba music is and that it is mainly percussion instruments used in celebrations such as Carnival in Brazil. They will learn to clap on the off beat (the and of each beat) and be able to play a syncopated rhythm. They will learn to play their rhythm in time with the rest of their group and play their break in time with the rest of their group and play in the correct place in the piece.
Adapting and transposing motifs
In this unit, they will learn a new song, singing in time and in tune while following the lyrics. Identify motifs aurally and play a repeated pattern on a tuned instrument. Create and performing a motif, notating it with reasonable accuracy. Transpose their motif, using sharp or flat notes where necessary and change the rhythm. Finally, combine different versions of a musical motif and perform as a group using musical notation.